[en]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Apocalypse is shutting down ^n Map will be restarting in %d seconds

WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!

CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.

MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Apocalypse
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators

MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Apocalypse?
MENU_INFO_TITLE = Plugin Information

MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!

MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes

MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s :</b> is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else. 
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO1_A = <br>Ambience Effects:
MOTD_INFO1_B = <br>Lightning Level: %s
MOTD_INFO1_C = <br>Triggered Lights: %L
MOTD_INFO1_D = <br>Thunderclaps Every: %d seconds
MOTD_INFO1_E = <br>Doors: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Spawn Protection Time: %d seconds
MOTD_INFO1_H = <br>Random Spawning: %L
MOTD_INFO1_I = <br>Extra Items: %L
MOTD_INFO1_J = <br>Zombie Classes: %L
MOTD_INFO1_K = <br>Custom Nightvision: %L
MOTD_INFO1_L = <br>Custom Flashlight: %L
MOTD_INFO2 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Humans:</b> their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO2_A = <br>Health: %d
MOTD_INFO2_B = <br>Health Reward for Last Human: %d
MOTD_INFO2_C = <br>Speed: %d
MOTD_INFO2_D = <br>Gravity: %d
MOTD_INFO2_E = <br>Ammo: %L
MOTD_INFO2_F = <br>Damage to Get an Ammo Pack: %d
MOTD_INFO2_G = <br>Fire Grenades: %L
MOTD_INFO2_H = <br>Frost Grenades: %L
MOTD_INFO2_I = <br>Flare Grenades: %L
MOTD_INFO2_J = <br>Knockback: %L
MOTD_INFO3 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombies:</b> their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO3_A = <br>Zombie Health: %d
MOTD_INFO3_B = <br>First Zombie Health: %d
MOTD_INFO3_C = <br>Armor: %d%% damage taken
MOTD_INFO3_D = <br>Speed: %d
MOTD_INFO3_E = <br>Gravity: %d
MOTD_INFO3_F = <br>HP for Infection: %d
MOTD_INFO3_G = <br>Pain Shock Free: %L
MOTD_INFO3_H = <br>Bleeding: %L
MOTD_INFO3_I = <br>Ammo Packs for Infection: %d
MOTD_INFO4 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Mini-Games:</b> there are 5 special gameplay modes that may randomly take place during the course of the game.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Nemesis Chance: 1 in %d
MOTD_INFO4_C = <br>Nemesis Health: %s
MOTD_INFO4_D = <br>Nemesis Speed: %d
MOTD_INFO4_E = <br>Nemesis Gravity: %d
MOTD_INFO4_F = <br>Nemesis Leap: %L
MOTD_INFO4_G = <br>Nemesis Pain Shock Free: %L
MOTD_INFO4_H = <br><br>Survivor: %L
MOTD_INFO4_I = <br>Survivor Chance: 1 in %d
MOTD_INFO4_J = <br>Survivor Health: %s
MOTD_INFO4_K = <br>Survivor Speed: %d
MOTD_INFO4_L = <br>Survivor Gravity: %d
MOTD_INFO4_M = <br>Survivor Leap: %L
MOTD_INFO4_N = <br>Survivor Pain Shock Free: %L
MOTD_INFO4_O = <br><br>Swarm Mode: %L
MOTD_INFO4_P = <br>Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q = <br><br>Multi Infection: %L
MOTD_INFO4_R = <br>Multi Infection Chance: 1 in %d
MOTD_INFO4_S = <br>Infection Ratio: %d%%
MOTD_INFO4_T = <br><br>Plague Mode: %L
MOTD_INFO4_U = <br>Plague Mode Chance: 1 in %d
MOTD_INFO4_V = <br>Infection Ratio: %d%%
MOTD_INFO5_A = <br><br>Sniper: %L
MOTD_INFO5_B = <br>Sniper Chance: 1 in %d
MOTD_INFO5_C = <br>Sniper Health: %s
MOTD_INFO5_D = <br>Sniper Speed: %d
MOTD_INFO5_E = <br>Sniper Gravity: %d
MOTD_INFO5_F = <br>Sniper Leap: %L
MOTD_INFO5_G = <br>Sniper Pain Shock Free: %L
MOTD_INFO5_H = <br>Sniper Bullet Damage: %d
MOTD_INFO6_A = <br><br>Assassin: %L
MOTD_INFO6_B = <br>Assassin Chance: 1 in %d
MOTD_INFO6_C = <br>Assassin Health: %s
MOTD_INFO6_D = <br>Assassin Speed: %d
MOTD_INFO6_E = <br>Assassin Gravity: %d
MOTD_INFO6_F = <br>Assassin Leap: %L
MOTD_INFO6_G = <br>Assassin Pain Shock Free: %L
MOTD_INFO6_H = <br><br>Armageddon Mode: %L
MOTD_INFO6_I = <br>Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J = <br>Infection Ratio: %d%%

MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie

ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback

CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper

ARMOR = Armor:
LIVES_REMAINING_INIT = Life system activated. Remaining Lives: %d.
LIVES_REMAINING = You have died. Remaining Lives: %d
LIVES_EXHAUSTED = Lives exhausted, you have been eliminated.
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
SNIPERNGV = Sniper: Nightvision activated.
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]

[es]
NOTICE_INFO1 = Presiona M para mostrar el menu
NOTICE_INFO2 = Presiona , 0 . para comprar municion
NOTICE_VIRUS_FREE = Umbrella libero el Virus-T en el area...
NOTICE_FIRST = %s es el primer infectado !!!
NOTICE_INFECT = %s esta infectado...
NOTICE_INFECT2 = %s a sido infectado por %s...
NOTICE_ANTIDOTE = %s a usado un antidoto...
NOTICE_NEMESIS = %s es un Nemesis !!!
NOTICE_SURVIVOR = %s es un Survivor !!!
NOTICE_SWARM = Modo Swarm !!!
NOTICE_MULTI = Infeccion multiple !!!
NOTICE_PLAGUE = Modo Plaga !!!
NOTICE_SNIPER = %s es un Sniper !!!
NOTICE_ASSASSIN = %s es un Asesino !!!
NOTICE_LNJ = Modo Armagedon !!!
NOTICE_SHUT_DOWN = Zombie Plague Apocalypse esta apagado y el mapa cambiara a ^n , restando en %d segundos

WIN_HUMAN = Los humanos han exterminado la infeccion!
WIN_ZOMBIE = Los infectados han tomado el mundo!
WIN_NO_ONE = Umbrella exterminara el area...
WIN_HUMAN_SURVIVE = los humanos han sobrevivido a la plaga!

CMD_INFECT = convertido en Zombie
CMD_DISINFECT = convertido en Humano
CMD_NEMESIS = convertido en Nemesis
CMD_SURVIVAL = convertido en Survivor
CMD_ASSASSIN = convertido en asesino
CMD_SWARM = comenzar Modo Swarm
CMD_MULTI = comenzar Infeccion Multiple
CMD_PLAGUE = comenzar Modo Plaga
CMD_SNIPER = convertido en Sniper
CMD_LNJ = comenzar Modo Armagedon
CMD_RESPAWN = revivido
CMD_NOT = Comando no disponible.
CMD_ZOMBIE_ONLY = Esto solo esta disponible para zombies.
CMD_HUMAN_ONLY = Esto solo esta disponible para humanos.
CMD_NOT_STUCK = No estas trabado.
CMD_NOT_ACCESS = No tienes acceso.
CMD_NOT_CANTUSE = No puedes usar esto ahora.
CMD_NOT_EXTRAS = Los items extra estan deshabilitados.
CMD_NOT_GAME_MODES = Los modos personalizados estan desactivados.
CMD_NOT_ZCLASSES = Las clases de zombie estan deshabilitadas.

MENU_BUY = Comprar Armas
MENU_EXTRABUY = Comprar Items Extra
MENU_ZCLASS = Elegir Clase de Zombie
MENU_UNSTUCK = Destrabar (unstuck)
MENU_ADMIN_CUSTOM = Comenzar menu de modos personalizados
MENU_ADMIN = Cambiar de clase a alguien
MENU2_ADMIN = Menu de Modos
MENU3_ADMIN = Menu de TR@VIESO
MENU4_ADMIN = Desactivar Zombie Plague Apocalypse
MENU_INFO = Ayuda
MENU_SPECTATOR = Unirse a los Espectador

MENU_BUY1_TITLE = Arma Primaria
MENU_BUY2_TITLE = Arma Secundaria
MENU_ZCLASS_TITLE = Clase zombie
MENU_EXTRA_TITLE = Items Extra
MENU_ADMIN_CUSTOM_TITLE = Elige un Modo personalizado
MENU_ADMIN_TITLE = Cambiar de clase a alguien
MENU2_ADMIN_TITLE = Elige un Modo
MENU3_ADMIN_TITLE = Menu de TR@VIESO
MENU4_ADMIN_TITLE = Estas seguro que quieres desactivar ^n Zombie Plague Apocalypse?
MENU_INFO_TITLE = Informacion del Plugin

MENU_EXTRA1 = NightVision (una ronda)
MENU_EXTRA2 = Antidoto del Virus-T
MENU_EXTRA3 = Furia Zombie
MENU_EXTRA4 = Bomba de Infeccion
MENU_ADMIN1_CUSTOM = Comenzar
MENU_ADMIN2_CUSTOM = Comenzar
MENU_ADMIN1 = Crear Zombie/Humano
MENU_ADMIN2 = Crear Nemesis
MENU_ADMIN3 = Crear Survivor
MENU_ADMIN4 = Revivir a alguien
MENU_ADMIN5 = Comenzar Modo Swarm
MENU_ADMIN6 = Comenzar Multiple Infeccion
MENU_ADMIN7 = Comenzar Modo Plaga
MENU_ADMIN8 = Crear Sniper
MENU_ADMIN9 = Crear Asesino
MENU_ADMIN10 = Comenzar Modo Armagedon
MENU4_ADMIN1 = Si
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Nota: Es necesario cambiar de mapa!

MENU_INFO1 = General
MENU_INFO2 = Humanos
MENU_INFO3 = Zombies
MENU_INFO4 = Modos de Juego

MENU_AUTOSELECT = Recordar Seleccion
MENU_BACK = Atras
MENU_NEXT = Siguiente
MENU_EXIT = Salir

MOTD_INFO11 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s por %s :</b> es un plugin para Counter-Strike hecho para AMX Mod X, donde se enfrentan humanos y zombies. Esta basado en el clasico zombie infection mod: en cada ronda un jugador al azar es elegido para ser el primer zombie quien debe infectar a los demas.
MOTD_INFO12 = Pero hay nuevas caracteristicas y mejoras. Por ejemplo, se puede comprar items extra (como armas) a cambio de ammo packs. Los ammo packs se consiguen matando zombies/infectando humanos.<br><br><br><u>Configuracion actual del servidor:</u><br>
MOTD_INFO1_A = <br>Efectos Ambientales:
MOTD_INFO1_B = <br>Nivel de Iluminacion: %s
MOTD_INFO1_C = <br>Luces de Interrumptores: %L
MOTD_INFO1_D = <br>Relampagos cada: %d segundos
MOTD_INFO1_E = <br>Puertas: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Proteccion de Spawn: %d segundos
MOTD_INFO1_H = <br>Spawn Aleatorio: %L
MOTD_INFO1_I = <br>Items Extra: %L
MOTD_INFO1_J = <br>Clases de Zombie: %L
MOTD_INFO1_K = <br>Vision Nocturna Personalizada: %L
MOTD_INFO1_L = <br>Linterna Personalizada: %L
MOTD_INFO2 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Humanos:</b> su objetivo es eliminar cualquier amenaza zombie. Tiene un gran arsenal de armas para elegir, y usan linternas en mapas oscuros. El trabajo en equipo es indispensable para sobrevivir.<br><br><br><u>Configuracion actual del servidor:</u><br>
MOTD_INFO2_A = <br>Vida: %d
MOTD_INFO2_B = <br>Vida Adicional para Ultimo Humano: %d
MOTD_INFO2_C = <br>Velocidad: %d
MOTD_INFO2_D = <br>Gravedad: %d
MOTD_INFO2_E = <br>Municion: %L
MOTD_INFO2_F = <br>Danio para Conseguir un Ammo Pack: %d
MOTD_INFO2_G = <br>Granadas de Fuego: %L
MOTD_INFO2_H = <br>Granadas de Hielo: %L
MOTD_INFO2_I = <br>Granadas de Luz: %L
MOTD_INFO2_J = <br>Knockback: %L
MOTD_INFO3 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombies:</b> su objetivo es infectar a todos los humanos. Pueden ver en la oscuridad, pero solo atacan a corto rango. Hay varias clases distintas de zombie para elegir, cada una con sus propias fortalezas y debilidades, pero todas capaces de comer cerebros por igual.<br><br><br><u>Configuracion actual del servidor:</u><br>
MOTD_INFO3_A = <br>Vida de Zombie: %d
MOTD_INFO3_B = <br>Vida de Primer Zombie: %d
MOTD_INFO3_C = <br>Armadura: %d%% danio recibido
MOTD_INFO3_D = <br>Velocidad: %d
MOTD_INFO3_E = <br>Gravedad: %d
MOTD_INFO3_F = <br>HP por Infeccion: %d
MOTD_INFO3_G = <br>Velocidad no Afectada por Danio: %L
MOTD_INFO3_H = <br>Sangrado: %L
MOTD_INFO3_I = <br>Ammo Packs por Infeccion: %d
MOTD_INFO4 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Mini-juegos</b> hay 5 modos especiales que pueden tener lugar aleatoriamente durante el transcurso del juego.<br><br><br><u>Configuracion actual del servidor:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Chance de Nemesis: 1 en %d
MOTD_INFO4_C = <br>Vida de Nemesis: %s
MOTD_INFO4_D = <br>Velocidad de Nemesis: %d
MOTD_INFO4_E = <br>Gravedad de Nemesis: %d
MOTD_INFO4_F = <br>Salto Largo de Nemesis: %L
MOTD_INFO4_G = <br>Velocidad no Afectada por Danio para Nemesis: %L
MOTD_INFO4_H = <br><br>Survivor: %L
MOTD_INFO4_I = <br>Chance de Survivor: 1 en %d
MOTD_INFO4_J = <br>Vida de Survivor: %s
MOTD_INFO4_K = <br>Velocidad de Survivor: %d
MOTD_INFO4_L = <br>Gravedad de Survivor: %d
MOTD_INFO4_M = <br>Salto Largo de Survivor: %L
MOTD_INFO4_N = <br>Velocidad no Afectada por Danio para Survivor: %L
MOTD_INFO4_O = <br><br>Modo Swarm: %L
MOTD_INFO4_P = <br>Chance de Modo Swarm: 1 en %d
MOTD_INFO4_Q = <br><br>Multi Infeccion: %L
MOTD_INFO4_R = <br>Chance de Multi Infeccion: 1 en %d
MOTD_INFO4_S = <br>Indice de Infeccion: %d%%
MOTD_INFO4_T = <br><br>Modo Plague: %L
MOTD_INFO4_U = <br>Chance de Modo Plague: 1 en %d
MOTD_INFO4_V = <br>Indice de Infeccion: %d%%
MOTD_INFO5_A = <br><br>Sniper: %L
MOTD_INFO5_B = <br>Chance de Sniper: 1 in %d
MOTD_INFO5_C = <br>Vida de Sniper: %s
MOTD_INFO5_D = <br>Velocidad de Sniper: %d
MOTD_INFO5_E = <br>Gravedad de Sniper: %d
MOTD_INFO5_F = <br>Salto Largo de Sniper: %L
MOTD_INFO5_G = <br>Velocidad no Afectada por Danio para Sniper: %L
MOTD_INFO5_H = <br>Danio de bala de Sniper: %d
MOTD_INFO6_A = <br><br>Asesino: %L
MOTD_INFO6_B = <br>Chance de Asesino: 1 in %d
MOTD_INFO6_C = <br>Vida de Asesino: %s
MOTD_INFO6_D = <br>Velocidad de Asesino: %d
MOTD_INFO6_E = <br>Gravedad de Asesino: %d
MOTD_INFO6_F = <br>Salto Largo de Asesino: %L
MOTD_INFO6_G = <br>Velocidad no Afectada por Danio para Asesino: %L
MOTD_INFO6_H = <br><br>Modo Armagedon: %L
MOTD_INFO6_I = <br>Chance de Modo Armagedon: 1 in %d
MOTD_INFO6_J = <br>Indice de infeccion: %d%%

MOTD_ENABLED = Activado
MOTD_DISABLED = Desactivado
MOTD_FOG = Niebla
MOTD_RAIN = Lluvia
MOTD_SNOW = Nieve
MOTD_ROTATING = Puertas giratorias removidas
MOTD_DOORS = Todas las puertas removidas
MOTD_DM_HUMAN = Renacer como humano
MOTD_DM_ZOMBIE = Renacer como zombie
MOTD_LIMITED = Limitada
MOTD_AMMO_BP = Recargas ilimitadas
MOTD_AMMO_CLIP = Cartucho ilimitado
MOTD_LASTZOMBIE = Solo en el ultimo zombie

ZOMBIE_ATTRIB1 = Vida
ZOMBIE_ATTRIB2 = Velocidad
ZOMBIE_ATTRIB3 = Gravedad
ZOMBIE_ATTRIB4 = Knockback

CLASS_CLASS = Clase:
CLASS_HUMAN = Humano
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Asesino
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper

ARMOR = Armor:
LIVES_REMAINING_INIT = Sistema de vidas activado... Vidas restantes: %d
LIVES_REMAINING = Has muerto. Vidas restantes: %d
LIVES_EXHAUSTED = Vidas agotadas, has sido eliminado.
LAST_ZOMBIE_LEFT = El ultimo zombie se ha ido, %s es el nuevo zombie.
LAST_HUMAN_LEFT = El ultimo humano se ha ido, %s es el nuevo humano.
NOT_ENOUGH_AMMO = No tienes suficientes ammo packs.
AMMO_BOUGHT = Has comprado municion extra para tus armas.
ZOMBIE_SELECT = En tu proxima infeccion tu clase sera
BUY_ENABLED = El menu de compra ha sido re-activado.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SNIPERNGV = Sniper: Vision nocturna activada.
SPECTATING = Siguiendo a:
AIM_INFO = %s^n[ %s | Vida: %d | Armor: %d | Ammo Packs: %d ]