Cool War-Mix System

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CryWolf
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Cool War-Mix System

Post by CryWolf »

Descriere: Un plugin care il cauta majoritatea detinatorilor de servere de war/mix, are toate comenzile necesare. Are rezolvate niste bug-uri cu care se enervau multi. (un bug la skinuri prin care orice iti poate pica server/ la spec all)

Descarcare: http://www.girlshare.ro/34565149.3 - cool_war_menu.sma
http://www.girlshare.ro/34565150.4 - live.cfg
http://www.girlshare.ro/34565152.6 - warmup.cfg

Nume: Cool War-Mix System
Versiune: 1.0
Link oficial: -
Autor: Vlad & Hades Ownage

Instalare:
1. Fisierul cool_war_menu.sma il puneti in addons/amxmodx/scripting
2. Fisierul cool_war_menu.amxx il puneti in addons/amxmodx/plugins
3. Intrati in fisierul addons/amxmodx/configs/plugins.ini si adaugati la urma:

Code: Select all

cool_war_menu.amxx
3. Fisierele warmup.cfg si live.cfg le adaugati in cstrike

Cvar-uri (se adauga in fisierul amxmodx\configs\amxx.cfg): - nu necesita

Caracteristici:
- echipele se schimba automat dupa ce au fost jucate 15 runde.
- canalul say se blocheaza automat la inceperea meciului, e liber pentru admini/ la warm e liber pentru toata lumea.
- scorul se afiseaza la fiecare sfarsit de runda dar poate fi vazut si la comanda /score.


Comenzi administrative ( trebuie sa fiti administrator):
  • /war sau /mix - arata meniul de administrare
    /demo <nume> - face demo pe un player
    /ss <nume> - face o poza unui jucator
    /spec /ct /t <nume> - transfera jucatorii
    amx_spec/ct/t <nume> - transfera jucatorii
    /setari - impune anumite setari jucatorilor
Comenzi publice (se tasteaza in joc prin apasarea tastei Y):
  • /score - afiseaza scorul
Module necesare (se sterge ; din fata modulului de mai jos; acestea le gasiti in fisierul amxmodx\configs\modules.ini):
- CStrike
- Fun
- Engine

Sursa: /* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #include <cstrike> #include <engine> #include <fakemeta_util> #define PLUGIN "Cool War-Mix Menu" #define VERSION "0.O3" #define AUTHOR "Vlad & Hades" #define ADMIN_ACCESS ADMIN_BAN #define SWAP_SCORE 15 #define MAX_SCORE 16 #define WARMUP_CFG "warmup.cfg" #define TAG "[WAR-MIX]" #define SWITCH_TASK 112233 #define PEV_PDATA_SAFE 2 #define OFFSET_TEAM 114 #define OFFSET_DEFUSE_PLANT 193 #define HAS_DEFUSE_KIT (1<<16) #define OFFSET_INTERNALMODEL 126 new g_RoundMode, g_RoundHalf, IsChanged, g_Score [ 4 ]; new g_Nosay, g_iMaxPlayers; new bool: hasdemo [ 33 ]; new const g_Demoname[] = "WARFP"; new const g_szInterpCommands[ ][ ] = { "ex_interp 0.01", "cl_cmdrate 105", "rate 25000", "cl_updaterate 101" }; new g_Commands[ ][ ] = { "/t", "/ct", "/spec" }; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_clcmd ( "say /mix", "ShowWarMenu", ADMIN_ACCESS ); register_clcmd ( "say_team /mix", "ShowWarMenu", ADMIN_ACCESS ); register_clcmd ( "say /war", "ShowWarMenu", ADMIN_ACCESS ); register_clcmd ( "say_team /war", "ShowWarMenu", ADMIN_ACCESS ); register_clcmd("say", "Cmd_Say") register_clcmd ( "say", "hook_say" ); register_clcmd("say", "hookSay"); register_clcmd("say_team", "hookSay"); register_clcmd("say /setari", "setari", ADMIN_ACCESS); register_clcmd("say_team /setari", "setari", ADMIN_ACCESS); register_clcmd("say /score", "scoremix"); register_clcmd("say_team /score", "scoremix"); register_event ( "CurWeapon", "CurrentWeapon", "be", "1=1" ); register_logevent ( "RoundEnd", 2, "1=Round_End" ); register_touch ( "weaponbox", "player", "OnPlayerTouchWeaponBox" ); register_event ( "SendAudio", "Terro_Win", "a", "2=%!MRAD_terwin" ); register_event ( "SendAudio", "CT_Win", "a", "2=%!MRAD_ctwin" ); register_concmd ( "amx_t", "swap_team", ADMIN_KICK, "<name> - mutare jucator la Teroristi" ); register_concmd ( "amx_ct", "swap_team", ADMIN_KICK, "<name> - mutare jucator la Counter-Teroristi" ); register_concmd ( "amx_spec", "swap_team", ADMIN_KICK, "<name> - mutare jucator la Spectatori" ); g_iMaxPlayers = get_maxplayers ( ); } public client_connect(id) { hasdemo[id] = false; } public Terro_Win ( ) { if ( g_RoundHalf == 1 ) g_Score [ 0 ]++; if ( g_RoundHalf == 2 ) g_Score [ 3 ]++; } public CT_Win ( ) { if ( g_RoundHalf == 1 ) g_Score [ 1 ]++; if ( g_RoundHalf == 2 ) g_Score [ 2 ]++; } public ShowWarMenu ( id ) { if ( !get_user_admin ( id ) ) return 1; new menu = menu_create ( "\y[WAR-MIX] Admin Menu\w", "WarMenu_Items" ); menu_additem ( menu, "Toti jucatorii Spectator", "1", g_RoundHalf > 0 ? ( 1<<31 ) : 0 ); menu_additem ( menu, "Runda Cutite", "2", g_RoundHalf > 0 ? ( 1<<31 ) : 0 ); menu_additem ( menu, "Runde Incalzire", "3", g_RoundHalf > 0 ? ( 1<<31 ) : 0 ); menu_additem ( menu, "Porneste MIX/WAR", "4", g_RoundHalf > 0 ? ( 1<<31 ) : 0 ); menu_additem ( menu, "Restart", "5", 0 ); menu_additem ( menu, "Anuleaza MIX/WAR", "6", g_RoundHalf > 0 ? 0 : ( 1<<31 ) ); menu_setprop ( menu, MPROP_EXIT, MEXIT_ALL ); menu_display ( id, menu, 0 ); return 1; } public WarMenu_Items ( id, menu, item ) { if( item == MENU_EXIT ) return 1; new data [ 6 ], szName [ 64 ]; new access, callback; menu_item_getinfo ( menu, item, access, data,charsmax ( data ), szName,charsmax ( szName ), callback ); new key = str_to_num ( data ); switch ( key ) { case 1: { if( g_RoundHalf != 0 ) { client_print ( id, print_chat, "%s %s nu poti pune jucatorii spectator deja esti in timpul unui MIX.", TAG, get_name ( id ) ); return PLUGIN_HANDLED; } server_cmd("sv_restart 1"); static players; for ( players = 1; players <= get_maxplayers ( ); players++ ) { if (( is_user_connected ( players ) ) && is_user_alive ( players ) ) { if ( get_user_team ( players ) == 1 ) { user_silentkill ( players ); cs_set_user_team ( players, 3 ); } else if ( get_user_team ( players ) == 2 ) { set_task ( 1.0, "move_ct_players_spec", players + 661272 ); } } } client_print ( 0, print_chat, "%s ADMIN %s a mutat toti jucatorii la Spectator", TAG, get_name ( id ) ); g_RoundHalf = 0; g_RoundMode = 0; g_Nosay = 0; } case 2: { if( g_RoundHalf != 0 ) { client_print ( id, print_chat, " %s nu poti porni runda de lame deoarece esti in timpul unui MIX.", get_name ( id ) ); return PLUGIN_HANDLED; } server_cmd ( "sv_restart 1" ); g_RoundHalf = 0; g_Nosay = 0; g_RoundMode = 1; fm_strip_user_weapons ( 0 ); fm_give_item ( id, "weapon_knife" ); engclient_cmd ( id, "weapon_knife" ); CurrentWeapon ( id ); client_print ( 0, print_chat, "%s ADMIN %s a pornit runda Knife Only", TAG, get_name ( id ) ); } case 3: { server_cmd ( "sv_restart 1" ); g_RoundHalf = 0; g_Nosay = 0; g_RoundMode = 2; server_cmd ( "exec %s", WARMUP_CFG ); client_print ( 0, print_chat, "%s ADMIN %s a pornit rundele WarmUp", TAG, get_name ( id ) ); } case 4: { if ( g_RoundHalf != 0) { client_print ( id, print_chat, "MIX-ul e deja pornit ,il poti restarta sau anula.", get_name ( id ) ); return PLUGIN_HANDLED; } server_cmd ( "exec live.cfg"); server_cmd ( "sv_restart 1" ); g_RoundMode = 0; g_RoundHalf = 1; g_Nosay = 1; g_Score [ 0 ] = 0; g_Score [ 1 ] = 0; g_Score [ 2 ] = 0; g_Score [ 3 ] = 0; client_print ( 0, print_chat, "%s ADMIN %s a pornit prima repriza! Good Luck!", TAG, get_name ( id ) ); } case 5: { if ( g_RoundHalf == 1 ) { g_Score [ 0 ] = 0; g_Score [ 1 ] = 0; server_cmd ( "sv_restart 1" ); client_print ( 0, print_chat, "%s ADMIN %s a repornit prima repriza a MIX-ului. Good Luck!", TAG, get_name ( id ) ); } else if ( g_RoundHalf == 2 ) { g_Score [ 2 ] = g_Score [ 0 ]; g_Score [ 3 ] = g_Score [ 1 ]; server_cmd ( "sv_restart 1" ); client_print ( 0, print_chat, "%s ADMIN %s a repornit aII-a repriza a MIX-ului. Good Luck!", TAG, get_name ( id ) ); } if ( (g_RoundMode == 0) && (g_RoundHalf == 0)) { server_cmd ( "sv_restart 1" ); client_print ( 0, print_chat, "%s ADMIN %s a repornit jocul.", TAG, get_name ( id ) ); } else if ( (g_RoundMode == 2) && (g_RoundHalf == 0)) { server_cmd ( "sv_restart 1" ); client_print ( 0, print_chat, "%s ADMIN %s a repornit rundele de incalzire.", TAG, get_name ( id ) ); } } case 6: { if( g_RoundHalf == 0 ) { client_print ( id, print_chat, "In acest moment nu ruleaza nici un MIX.", get_name ( id ) ); return PLUGIN_HANDLED; } client_print ( 0, print_chat, "%s ADMIN %s a anulat Mix-ul!", TAG, get_name ( id ) ); g_RoundHalf = 0; g_RoundMode = 0; IsChanged = 0; g_Nosay = 0; g_Score [ 0 ] = g_Score [ 1 ] = 0; g_Score [ 2 ] = g_Score [ 3 ] = 0; } } menu_destroy ( menu ); return 1; } public move_ct_players_spec ( id ) { id -= 661272; user_silentkill ( id ); cs_set_user_team ( id, 3 ); } public EndMix ( ) { g_RoundHalf = 0; g_RoundMode = 0; IsChanged = 0; g_Nosay = 0; fm_strip_user_weapons ( 0 ); fm_give_item ( 0, "weapon_knife" ); if( g_Score[ 2 ] > g_Score [ 3 ] ) { set_hudmessage ( 255, 127, 0, -1.0, 0.52, 0, 6.0, 10.0 ); show_hudmessage ( 0, "-- CT WIN --^nCT: %d | T: %d^n-- War-Mix System by Vlad & Hades --^n", g_Score [ 2 ], g_Score [ 3 ]); } else if( g_Score[ 3 ] > g_Score [ 2 ] ) { set_hudmessage ( 255, 127, 0, -1.0, 0.52, 0, 6.0, 10.0 ); show_hudmessage ( 0, "-- TERO WIN --^nT: %d | CT: %d^n-- War-Mix System by Vlad & Hades --^n", g_Score [ 3 ], g_Score [ 2 ]); } else if( g_Score[ 3 ] == g_Score [ 2 ] ) { set_hudmessage ( 255, 127, 0, -1.0, 0.52, 0, 6.0, 10.0 ); show_hudmessage ( 0, "-- MECIUL S-A TERMINAT CU EGALITATE --^nT: %d | CT: %d^n-- War-Mix System by Vlad & Hades --^n", g_Score [ 3 ], g_Score [ 2 ]); } } public SwapTeams ( ) { new iPlayers [ 32 ], iNum; get_players ( iPlayers, iNum, "ch" ); if ( iNum ) { new id2; for ( --iNum; iNum >= 0; iNum-- ) { id2 = iPlayers [ iNum ]; BeginDelayedTeamChange ( id2 ); } } } public scoremix ( id ) { if (( g_RoundHalf == 1 ) && ( g_Score[ 0 ] > g_Score[ 1 ] )) { client_print ( id, print_chat, "%s Echipa Tero conduce cu scorul de %d la %d in prima repriza a mix-ului.", TAG, g_Score [ 0 ], g_Score [ 1 ] ); } else if (( g_RoundHalf == 1 ) && ( g_Score[ 1 ] > g_Score[ 0 ] )) { client_print ( id, print_chat, "%s Echipa CT conduce cu scorul de %d la %d in prima repriza a mix-ului.", TAG, g_Score [ 1 ], g_Score [ 0 ] ); } else if (( g_RoundHalf == 1 ) && ( g_Score[ 1 ] == g_Score[ 0 ] )) { client_print ( id, print_chat, "%s Cele 2 echipe sunt la egalitate in prima repriza a mix-ului.", TAG); } if (( g_RoundHalf == 2 ) && ( g_Score[ 2 ] > g_Score[ 3 ] )) { client_print ( id, print_chat, "%s Echipa CT conduce cu scorul de %d la %d in a2-a repriza a mix-ului.", TAG, g_Score [ 2 ], g_Score [ 3 ] ); } else if (( g_RoundHalf == 2 ) && ( g_Score[ 3 ] > g_Score[ 2 ] )) { client_print ( id, print_chat, "%s Echipa Tero conduce cu scorul de %d la %d in a2-a repriza a mix-ului.", TAG, g_Score [ 3 ], g_Score [ 2 ] ); } else if (( g_RoundHalf == 2 ) && ( g_Score[ 2 ] == g_Score[ 3 ] )) { client_print ( id, print_chat, "%s Cele 2 echipe sunt la egalitate in a2-a repriza a mix-ului.", TAG); } } public RoundEnd ( ) { if (( g_RoundHalf == 1 ) && ( g_Score[ 0 ] > g_Score[ 1 ] )) { client_print ( 0, print_chat, "%s Echipa Tero conduce cu scorul de %d la %d in prima repriza a mix-ului.", TAG, g_Score [ 0 ], g_Score [ 1 ] ); } else if (( g_RoundHalf == 1 ) && ( g_Score[ 1 ] > g_Score[ 0 ] )) { client_print ( 0, print_chat, "%s Echipa CT conduce cu scorul de %d la %d in prima repriza a mix-ului.", TAG, g_Score [ 1 ], g_Score [ 0 ] ); } else if (( g_RoundHalf == 1 ) && ( g_Score[ 1 ] == g_Score[ 0 ] )) { client_print ( 0, print_chat, "%s Cele 2 echipe sunt la egalitate in prima repriza a mix-ului.", TAG); } if (( g_RoundHalf == 2 ) && ( g_Score[ 2 ] > g_Score[ 3 ] )) { client_print ( 0, print_chat, "%s Echipa CT conduce cu scorul de %d la %d in a2-a repriza a mix-ului.", TAG, g_Score [ 2 ], g_Score [ 3 ] ); } else if (( g_RoundHalf == 2 ) && ( g_Score[ 3 ] > g_Score[ 2 ] )) { client_print ( 0, print_chat, "%s Echipa Tero conduce cu scorul de %d la %d in a2-a repriza a mix-ului.", TAG, g_Score [ 3 ], g_Score [ 2 ] ); } else if (( g_RoundHalf == 2 ) && ( g_Score[ 2 ] == g_Score[ 3 ] )) { client_print ( 0, print_chat, "%s Cele 2 echipe sunt la egalitate in a2-a repriza a mix-ului.", TAG); } if ( ( g_Score [ 0 ] + g_Score [ 1 ] == SWAP_SCORE ) && (!IsChanged )) { g_RoundMode = 0; g_RoundHalf = 2; g_Nosay = 1; IsChanged = 1; g_Score [ 2 ] = g_Score [ 0 ]; g_Score [ 3 ] = g_Score [ 1 ]; SwapTeams ( ); server_cmd ( "sv_restart 1" ); client_print ( 0, print_chat, "%s Echipele s-au schimbat cu succes..",TAG ); client_print ( 0, print_chat, "%s A pornit partea aII-a a mix-ulu. Good Luck & Have Fun !",TAG ); } if ( g_Score [ 2 ] >= MAX_SCORE || g_Score [ 3 ] >= MAX_SCORE ) { EndMix ( ); g_Score [ 0 ] = g_Score [ 1 ] = 0; g_Score [ 2 ] = g_Score [ 3 ] = 0; client_print ( 0, print_chat, "%s MIX-ul s-a incheia!",TAG ); } } public CurrentWeapon ( id ) { if ( g_RoundMode == 1 ) engclient_cmd ( id, "weapon_knife" ); } public OnPlayerTouchWeaponBox ( ent, id ) { if ( g_RoundMode == 1 ) return PLUGIN_HANDLED; return PLUGIN_CONTINUE; } public BeginDelayedTeamChange( id ) { switch( id ) { case 1..6: set_task( 0.1, "ChangeUserTeamWithDelay", id + SWITCH_TASK ); case 7..13: set_task( 0.2, "ChangeUserTeamWithDelay", id + SWITCH_TASK ); case 14..20: set_task( 0.3, "ChangeUserTeamWithDelay", id + SWITCH_TASK ); case 21..26: set_task( 0.4, "ChangeUserTeamWithDelay", id + SWITCH_TASK ); case 27..32: set_task( 0.5, "ChangeUserTeamWithDelay", id + SWITCH_TASK ); } } public Cmd_Say( id ) { if(( g_Nosay == 1 ) && !get_user_admin ( id ) ) { client_print(id, print_chat, "%s Canalul SAY este blocat pentru playeri, foloseste say_team.", TAG); return PLUGIN_HANDLED_MAIN; } return PLUGIN_CONTINUE; } public ChangeUserTeamWithDelay( id ) { id -= SWITCH_TASK; if( !is_user_connected( id ) ) return 1; switch( get_user_team( id ) ) { case 1: fm_cs_set_user_team( id, 2 ); case 2:fm_cs_set_user_team( id, 1 ); } return 0; } public setari( id ) { if( get_user_flags( id ) & ADMIN_KICK ) { static iSize = sizeof ( g_szInterpCommands ); for( new i = 0; i < iSize; i++ ) client_cmd( 0, g_szInterpCommands[ i ] ); new szName[ 32 ]; get_user_name( id, szName, sizeof ( szName ) -1 ); client_print ( id, print_chat, "%s Ai impus setarile pentru mix tuturor jucatorilor. ", TAG); client_print ( 0, print_console, "%s Ti-au fost actualizate urmatoarele setari: ex_interp 0.01/cl_updaterate 101/cl_cmdrate 105/rate 25000", TAG); return PLUGIN_HANDLED; } return PLUGIN_HANDLED; } public hookSay( id ) { new szSaid[ 192 ]; read_args( szSaid, sizeof( szSaid ) -1 ); remove_quotes( szSaid ); if( contain( szSaid, "/demo" ) != -1 ) { if( get_user_flags( id ) & ADMIN_KICK ) { new target[ 32 ]; copy( target, sizeof( target ) -1, szSaid[ 6 ] ); new id2 = cmd_target( id, target, 2 ); if(hasdemo[id2]) { static szName[ 32 ]; new mapname[32]; get_user_name( id2, szName, sizeof( szName ) -1 ); get_mapname(mapname,31); client_print ( id, print_chat, "%s Jucatorul %s are deja demo pornit. ", TAG, szName ); return PLUGIN_HANDLED; } if( id2 ) { static szName[ 32 ]; new mapname[32]; get_user_name( id2, szName, sizeof( szName ) -1 ); get_mapname(mapname,31); hasdemo[id2] = true; client_cmd( id2, "record ^"%s_%s^"", g_Demoname, mapname ); client_print ( id, print_chat, "%s Ai pornit demo pe jucatorul %s.", TAG, szName ); } else { client_print ( id, print_chat, "%s Jucatorul specificat nu exista.", TAG); } return PLUGIN_HANDLED; } } if( contain( szSaid, "/ss" ) != -1 ) { if( get_user_flags( id ) & ADMIN_KICK ) { new target[ 32 ]; copy( target, sizeof( target ) -1, szSaid[ 6 ] ); new id2 = cmd_target( id, target, 2 ); if( id2 ) { static szName[ 32 ]; get_user_name( id2, szName, sizeof( szName ) -1 ); client_cmd( id2, "snapshot"); client_print ( id, print_chat, "%s I-ai facut o poza jucatorului %s, cere-i s-o posteze pe forum.", TAG, szName ); } else { client_print ( id, print_chat, "%s Jucatorul specificat nu exista.", TAG); } return PLUGIN_HANDLED; } } return PLUGIN_CONTINUE; } public hook_say ( e_Index ) { static s_Args[ 192 ], s_Command[ 192 ]; read_args ( s_Args, charsmax ( s_Args ) ); if ( ! s_Args[ 0 ] ) return PLUGIN_CONTINUE; remove_quotes ( s_Args[ 0 ] ); for ( new i; i < sizeof g_Commands; i++ ) { if ( equal ( s_Args, g_Commands[ i ], strlen ( g_Commands[ i ] ) ) ) { if ( is_user_admin ( e_Index ) ) { replace ( s_Args, charsmax ( s_Args ), "/", "" ); formatex ( s_Command, charsmax ( s_Command ),"amx_%s", s_Args ); client_cmd ( e_Index, s_Command ); } break; } } return PLUGIN_CONTINUE; } public swap_team ( id, level, cid ) { if( ! cmd_access ( id, level, cid, 2 ) ) return PLUGIN_HANDLED; new szArg[ 10 ], target[ 32 ], szPlayerName[ 32 ], szAdminName[ 32 ]; read_argv( 0, szArg, 9 ); read_argv( 1, target, 31 ); new player = cmd_target ( id, target, 11 ); if( ! player ) { client_print ( id, print_chat, "%s Jucatorul specificat nu exista.", TAG); return PLUGIN_HANDLED; } get_user_name ( player, szPlayerName, 31 ); get_user_name ( id, szAdminName, 31 ); switch ( szArg[ 4 ] ) { case 't': { user_silentkill ( player ); cs_set_user_team ( player, 1 ); client_print ( 0, print_chat, "%s Adminul %s a mutat jucatorul %s la Terorrists.", TAG, szAdminName, szPlayerName ); } case 'c': { user_silentkill ( player ); cs_set_user_team ( player, 2 ); client_print ( 0, print_chat, "%s Adminul %s a mutat jucatorul %s la Counter-Terrorists.", TAG, szAdminName, szPlayerName ); } case 's': { if(is_user_alive(player)) { user_silentkill ( player ); cs_set_user_team ( player, 3 ); client_print ( 0, print_chat, "%s Adminul %s a mutat jucatorul %s la Spectators.", TAG, szAdminName, szPlayerName ); } } } return PLUGIN_CONTINUE; } bool: get_user_admin ( id ) { if ( get_user_flags ( id ) & ADMIN_ACCESS ) return true; return false; } stock get_name ( id ) { new name [ 32 ] ; get_user_name ( id, name, 31 ); return name; } fm_cs_set_user_team(id, team) { if(!(1 <= id <= g_iMaxPlayers) || pev_valid(id) != PEV_PDATA_SAFE) { return 0 } switch(team) { case 1: { new iDefuser = get_pdata_int(id, OFFSET_DEFUSE_PLANT) if(iDefuser & HAS_DEFUSE_KIT) { iDefuser -= HAS_DEFUSE_KIT set_pdata_int(id, OFFSET_DEFUSE_PLANT, iDefuser) } set_pdata_int(id, OFFSET_TEAM, 1) // set_pdata_int(id, OFFSET_INTERNALMODEL, 4) } case 2: { if(pev(id, pev_weapons) & (1<<CSW_C4)) { engclient_cmd(id, "drop", "weapon_c4") } set_pdata_int(id, OFFSET_TEAM, 2) // set_pdata_int(id, OFFSET_INTERNALMODEL, 6) } } dllfunc(DLLFunc_ClientUserInfoChanged, id, engfunc(EngFunc_GetInfoKeyBuffer, id)) return 1 } Imagini: http://oi61.tinypic.com/2zjc9br.jpg
http://i62.tinypic.com/2899zcx.png
http://i57.tinypic.com/105usus.jpg
http://oi60.tinypic.com/b65aw0.jpg
http://i62.tinypic.com/oqxbo0.png
http://oi59.tinypic.com/k1uohy.jpg

Am vazut ca multa lume cauta un astfel de plugin bun, sunt unii care vand niste plugine de genu' care sunt absolut praf si cer pe ele sume colosale. Pluginul ruleaza pe servere care sunt mix-uri non-stop, consider ca dupa g-mix e cel mai bun plugin si ca e peste oldstyle. NU vreau sa aud comentarii prostesti, il ia care il vrea.

Am idei cu un nou plugin, inspirat din cs:go si care e realizat deja pentru cs 1.6 dar e putin cam aiurea (poate ma cauta un scripter care e interesat, eu nu am cunostinte asa mari sa-l fac singur)


Bafta!

Imagini:

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Info: NU IMI DATI PM PENTRU CERERI AJUTOR ETC (NU RASPUND) FOLOSITI FORUMUL.
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CUM SA NU LUPTI PENTRU IUBIRE ????
Daca lupti,inseamna ca vrei sa castigi ceva.Iubirea nu-i o miza.
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